This is a very powerful tool, and should be used with caution. The first thing to watch out for is if the Host seems to have something very clearly in mind. If the Host seems to be winging it, or a bit lost for inspiration, taking over the Scene can be a great way to get things moving again. But if the Host is trying to get some particular plot thread in focus, or reveal an important secret, it can be a big pain if players keep trying to take over the Scene.
This is a very powerful tool, and should be used with caution. The first thing to watch out for is if the Host seems to have something very clearly in mind. If the Host seems to be winging it, or a bit lost for inspiration, taking over the Scene can be a great way to get things moving again. But if the Host is trying to get some particular plot thread in focus, or reveal an important secret, it can be a big pain if players keep trying to take over the Scene.
The same goes for taking over NPCs. If you’ve got a great idea for the NPC, and the person assigned to it clearly doesn’t, go for it. But don’t do it just because you’ve got an idea that might work, especially if the person running the NPC is doing a perfectly respectable job.
Don’t do it just to get into the Scene because you’re bored.
Remember: when you bid on a Scene or a NPC, you must interpret the Trump you bid with.
Be sure you have a clear idea for how things will go under the conditions of that Interpretation.
{NPCs Arising From Concessions <--> Host Overruling}
-- ChrisLehrich? - 24 Dec 2004
This page is linked to by:SitfNarrativeHostOverruling,
SitfNarrativeNPCsArisingFromConcessions,